From NeXTSTEP to Cocoa: Erik Buck on the Development of Cocoa and Objective-C
What’s asynchronous graphics?
等級太低還是乖乖當著挖糞青年吧!(鏟)
What’s asynchronous graphics?
The more I learn, the more I realize how little I know.
I hope some day I can call myself a game programmer.
The interesting part is that the more platform I work with, the more things I learned. Different languages and different paradigms open up my mind.
另外幾個想法:
今天又被女友做了簡短的人生商談。
想了想,其實核心跟主題很簡單:世界。
所以好玩的 open world遊戲都很吸引我。
有興趣的題材:
另外還有些是因為生活上會用到而感興趣的題材:
但也僅止於有興趣罷了,這是個大問題。
Today, I tried to build node from scratch on Cygwin.
I chose v0.5.9, so I can also use npm. Actually, I can’t build v0.5.8 by gcc4 4.5.3-3.
I follow official document, and edit node/deps/uv/src/unix/cygwin.c, let it include unistd.h, so it will understand what is _SC_PAGESIZE.
Looks like the missing including is still a problem in v0.5.10, but I am not familiar with git society and I am a shameguy.
EDIT: cygwin doesn’t get alone well with npm, so I have to do it again on Ubuntu D:
剛剛自己在 cygwin上編 node,
為了 npm,用的是 v0.5.9。另外,用 gcc4 4.5.3-3沒辦法編 v0.5.8。
參考 官方安裝文件,還得對 node/deps/uv/src/unix/cygwin.c做點修改,補上忘了 include的 unistd.h,不然老是說 _SC_PAGESIZE未定義。
在 v0.5.10版中,那個 include還是沒加進去,但是我既害羞又不瞭解 git社群,還是先觀望什麼都別說吧。
EDIT: cygwin跟 npm處不來,所以我投向 Ubuntu的懷抱了 D: